#include <seadAudioSoundDataMgrCafe.h>
◆ setContentRootPath()
| void sead::AudioSoundDataMgrCafe::setContentRootPath |
( |
const char * | content_root_path | ) |
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◆ mountSoundArchiveFromFs()
| void sead::AudioSoundDataMgrCafe::mountSoundArchiveFromFs |
( |
const SafeString & | path, |
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Heap * | heap, |
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bool | file_access_in_function, |
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bool | load_label_string ) |
◆ loadData() [1/2]
| bool sead::AudioSoundDataMgrCafe::loadData |
( |
u32 | id, |
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u32 | load_flag, |
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u32 | load_block_size, |
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AudioSoundHeapCafe * | sound_heap ) |
◆ loadData() [2/2]
| bool sead::AudioSoundDataMgrCafe::loadData |
( |
const char * | item_name, |
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u32 | load_flag, |
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u32 | load_block_size, |
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AudioSoundHeapCafe * | sound_heap ) |
◆ getSoundArchive()