3#include <prim/seadSafeString.h>
5#include <nw/snd/snd_SoundArchive.h>
Definition seadAudioSoundDataMgrCafe.h:13
nw::snd::SoundArchive * getSoundArchive() const
void setContentRootPath(const char *content_root_path)
void mountSoundArchiveFromFs(const SafeString &path, Heap *heap, bool file_access_in_function, bool load_label_string)
bool loadData(const char *item_name, u32 load_flag, u32 load_block_size, AudioSoundHeapCafe *sound_heap)
bool loadData(u32 id, u32 load_flag, u32 load_block_size, AudioSoundHeapCafe *sound_heap)
Definition seadAudioSoundHeapCafe.h:15
Definition seadAssert.h:44
SafeStringBase< char > SafeString
Definition seadSafeString.h:420