Here is a list of all functions with links to the classes they belong to:
- g -
- GameFramework() : sead::GameFramework
- GameFrameworkCafe() : sead::GameFrameworkCafe
- gcd() : sead::MathCalcCommon< T >
- genInformation_() : sead::Heap
- genMessageEachObj() : agl::env::EnvObjSet, agl::lght::LightMap
- GeometryShader() : agl::GeometryShader
- get() : agl::lght::LightMap, agl::ResArray< Type >, sead::Buffer< T >, sead::FreeList, sead::RingBuffer< T >, sead::SafeStringBase< CharType >::token_iterator
- get_20() : agl::g3d::MaterialEx
- getAcceleration() : sead::AccelerometerAddon
- getAccessThread() : sead::Heap
- getAddon() : sead::Controller
- getAddonAs() : sead::Controller
- getAffinity() : sead::Thread
- getAlignment() : agl::TextureData
- getAllocFailedCallback() : sead::HeapMgr
- getAlphaTestEnable() : sead::GraphicsContext, sead::GraphicsContextMRT
- getAlphaTestFunc() : sead::GraphicsContext, sead::GraphicsContextMRT
- getAlphaTestRef() : sead::GraphicsContext, sead::GraphicsContextMRT
- getAndForward() : sead::SafeStringBase< CharType >::token_iterator
- getAppDrawScreen() : sead::DualScreenMethodTreeMgr
- getArchive() : agl::detail::ShaderHolder, sead::ArchiveFileDevice
- getArchiveFileHandle_() : sead::ArchiveFileDevice
- getArena() : sead::HeapMgr
- getAspect() : sead::FrustumProjection, sead::PerspectiveProjection
- getAt() : sead::LookAtCamera
- getAttribute() : agl::g3d::ModelShaderAssign
- getAttributeLocation() : agl::ShaderProgram
- getAttributeLocationValidate() : agl::ShaderProgram
- getAudioSystem() : sead::AudioMgr
- getAuxBufferAlign() : agl::RenderTargetColor
- getAuxBufferSize() : agl::RenderTargetColor
- getBacksideColor() : agl::env::DirectionalLight
- getBase() : sead::Matrix34< T >, sead::Matrix34CalcCommon< T >
- getBaseFileName() : sead::Path
- getBinary() : agl::FragmentShader, agl::GeometryShader, agl::Shader, agl::VertexShader
- getBL() : sead::BoundBox2< T >
- getBlendConstantColor() : sead::GraphicsContext, sead::GraphicsContextMRT
- getBlendEnable() : sead::GraphicsContext, sead::GraphicsContextMRT
- getBlendEnableMask() : sead::GraphicsContextMRT
- getBlendEquationAlpha() : sead::GraphicsCafe::BlendExpression, sead::GraphicsContext, sead::GraphicsContextMRT::BlendExpression
- getBlendEquationRGB() : sead::GraphicsCafe::BlendExpression, sead::GraphicsContext, sead::GraphicsContextMRT::BlendExpression
- getBlendExpression() : sead::GraphicsContextMRT
- getBlendFactorDstAlpha() : sead::GraphicsCafe::BlendExpression, sead::GraphicsContext, sead::GraphicsContextMRT::BlendExpression
- getBlendFactorDstRGB() : sead::GraphicsCafe::BlendExpression, sead::GraphicsContext, sead::GraphicsContextMRT::BlendExpression
- getBlendFactorSrcAlpha() : sead::GraphicsCafe::BlendExpression, sead::GraphicsContext, sead::GraphicsContextMRT::BlendExpression
- getBlendFactorSrcRGB() : sead::GraphicsCafe::BlendExpression, sead::GraphicsContext, sead::GraphicsContextMRT::BlendExpression
- getBlockType() : sead::Thread
- getBool() : sead::Random
- getBottom() : sead::FrustumProjection, sead::OrthoProjection, sead::PerspectiveProjection
- getBR() : sead::BoundBox2< T >
- getBuf() : sead::hostio::Curve< T >
- getBuffer() : agl::DisplayList, sead::BufferedSafeStringBase< CharType >
- getBufferByteSize() : agl::VertexBuffer
- getBufferPtr() : agl::IndexStream, agl::VertexBuffer, sead::Buffer< T >, sead::SafeArray< T, N >, sead::SafeArray< T, 0 >, sead::UnsafeArray< T, N >
- getBufferSize() : sead::BufferedSafeStringBase< CharType >
- getByteSize() : sead::BitFlag< T >, sead::Buffer< T >, sead::SafeArray< T, N >, sead::SafeArray< T, 0 >, sead::UnsafeArray< T, N >
- getCamera() : agl::lyr::Layer, agl::lyr::RenderInfo
- getCenter() : sead::BoundBox2< T >, sead::BoundBox3< T >, sead::PrimitiveRenderer::CubeArg, sead::PrimitiveRenderer::QuadArg, sead::Sphere< VectorType >
- getChannel() : sead::CafeRemoteController
- getChild() : sead::MethodTreeNode
- getChildNum() : agl::lght::LightMap
- getClearAlphaEnable() : agl::lyr::Layer
- getClearColorEnable() : agl::lyr::Layer
- getClearDepthEnable() : agl::lyr::Layer
- getClearFlag() : agl::lyr::Layer
- getCol() : sead::Matrix44< T >, sead::Matrix44CalcCommon< T >
- getColor() : agl::env::AmbientLight, agl::env::Fog
- getColor0() : sead::PrimitiveRenderer::CubeArg, sead::PrimitiveRenderer::QuadArg
- getColor1() : sead::PrimitiveRenderer::CubeArg, sead::PrimitiveRenderer::QuadArg
- getColorMask() : sead::GraphicsContextMRT
- getColorMaskA() : sead::GraphicsContext, sead::GraphicsContextMRT
- getColorMaskB() : sead::GraphicsContext, sead::GraphicsContextMRT
- getColorMaskG() : sead::GraphicsContext, sead::GraphicsContextMRT
- getColorMaskR() : sead::GraphicsContext, sead::GraphicsContextMRT
- getCompileInfo() : agl::Shader
- getComponentA() : agl::TextureData
- getComponentB() : agl::TextureData
- getComponentBitSize() : agl::TextureFormatInfo
- getComponentG() : agl::TextureData
- getComponentNum() : agl::TextureFormatInfo
- getComponentOrder() : agl::TextureFormatInfo
- getComponentR() : agl::TextureData
- getContainMax() : agl::env::EnvObjBuffer::AllocateArg
- getContainTotal() : agl::env::EnvObjBuffer::AllocateArg, agl::env::EnvObjBuffer
- getContext() : sead::Random
- getControlDevice() : sead::ControllerMgr
- getControlDeviceAs() : sead::ControllerMgr
- getControllerAddon() : sead::ControllerMgr
- getControllerAddonAs() : sead::ControllerMgr
- getControllerByOrder() : sead::ControllerMgr
- getControllerByOrderAs() : sead::ControllerMgr
- getCoreIdFromPlatformCoreId() : sead::CoreInfo
- getCoreMask_() : sead::CoreIdMask
- getCorrespondingMethodTreeMgrTypeInfo() : sead::CalculateTask, sead::TaskBase
- getCount() : agl::IndexStream
- getCreationTime() : sead::ptcl::PtclSystem
- getCriticalSection() : agl::detail::PrivateResource
- getCullingMode() : sead::GraphicsContext, sead::GraphicsContextMRT
- getCurrentAddres() : sead::RamReadStream, sead::RamStreamSrc
- getCurrentCoreId() : sead::CoreInfo
- getCurrentDeviceType() : sead::CafeRemoteController
- getCurrentHeap() : sead::HeapMgr, sead::Thread
- getCurrentPosition() : sead::RamReadStream, sead::RamStreamSrc
- getCurrentSeekPos() : sead::FileDevice, sead::FileHandle
- getCurrentThread() : sead::ThreadMgr
- getCurveType() : sead::hostio::Curve< T >
- getCWD() : sead::CafeFSAFileDevice
- getData() : agl::ResShaderBinary, sead::DirectResource
- getDebugHeap() : agl::detail::PrivateResource
- getDecompAlignment() : sead::SZSDecompressor
- getDecompSize() : sead::SZSDecompressor
- getDefaultCompSel() : agl::TextureFormatInfo
- getDefaultDevicePosture() : sead::Graphics
- getDefaultDeviceZOffset() : sead::Graphics
- getDefaultDeviceZScale() : sead::Graphics
- getDefaultFileDevice() : sead::FileDeviceMgr
- getDefaultGroupName() : agl::utl::INamedObj
- getDefaultValue() : agl::ResShaderSymbol
- getDepthFunc() : sead::GraphicsContext, sead::GraphicsContextMRT
- getDepthTestEnable() : sead::GraphicsContext, sead::GraphicsContextMRT
- getDepthWriteEnable() : sead::GraphicsContext, sead::GraphicsContextMRT
- getDevice() : sead::HandleBase
- getDeviceProjectionMatrix() : sead::Projection
- getDiffuseColor() : agl::env::DirectionalLight
- getDiffuseDir() : agl::env::DirectionalLight, agl::env::HemisphereLight
- getDirect() : sead::BitFlag< T >
- getDirection() : agl::env::DirectionalLight, agl::env::Fog, agl::env::HemisphereLight, sead::Heap
- getDirectoryName() : sead::Path
- getDirHandleInner_() : sead::CafeFSAFileDevice
- getDisplayList() : agl::lyr::RenderInfo, agl::ShaderProgram
- getDisplayType() : agl::lyr::RenderInfo
- getDivSize() : sead::FileHandle
- getDriveName() : sead::FileDevice, sead::Path
- getEditorInterface() : sead::ptcl::PtclSystem
- getEftHeap() : sead::ptcl::PtclSystem
- getEnd() : agl::env::Fog
- getEndAddress() : sead::ExpHeap, sead::FrameHeap, sead::Heap, sead::SeparateHeap, sead::UnitHeap
- getEnvObj() : agl::env::EnvObjBuffer
- getEnvObjMaxNum() : agl::env::EnvObjBuffer
- getEnvObjName() : agl::env::EnvObj
- getEnvObjSet() : agl::env::EnvObjMgr
- getEnvObjStartIndex() : agl::env::EnvObjBuffer
- getExt() : sead::Path
- getExtension() : agl::ResBinaryShaderArchiveData, agl::ResShaderArchiveData
- getF32() : sead::Random
- getF32Range() : sead::Random
- getF64() : sead::Random
- getF64Range() : sead::Random
- getFar() : sead::FrustumProjection, sead::OrthoProjection, sead::PerspectiveProjection
- getFile() : agl::detail::FileIOMgr, sead::ArchiveRes
- getFileFast() : sead::ArchiveRes
- getFileFastImpl_() : sead::ArchiveRes, sead::SharcArchiveRes
- getFileHandleInner_() : sead::CafeFSAFileDevice
- getFileImpl_() : sead::ArchiveRes, sead::SharcArchiveRes
- getFileName() : sead::Path
- getFileNum() : agl::detail::FileIOMgr
- getFileSize() : sead::FileDevice, sead::FileHandle
- getFovy() : sead::FrustumProjection, sead::PerspectiveProjection
- getFragmentLocation() : agl::ShaderLocation
- getFragmentShaderBinary() : agl::ShaderProgram
- getFragmentShaderGprs() : agl::ShaderOptimizeInfo
- getFragmentShaderStackSize() : agl::ShaderOptimizeInfo
- getFragmentShaderWithGSGprs() : agl::ShaderOptimizeInfo
- getFragmentShaderWithGSStackSize() : agl::ShaderOptimizeInfo
- getFrameBuffer() : agl::lyr::RenderInfo
- getFramework() : sead::TaskBase, sead::TaskMgr
- getFreeSize() : sead::FrameHeap, sead::Heap, sead::UnitHeap
- getFSClient_() : sead::FileDeviceMgr
- getGeometryLocation() : agl::ShaderLocation
- getGeometryShaderBinary() : agl::ShaderProgram
- getGeometryShaderGprs() : agl::ShaderOptimizeInfo
- getGeometryShaderStackSize() : agl::ShaderOptimizeInfo
- getGroundColor() : agl::env::HemisphereLight
- getGroupMax() : agl::env::EnvObjMgr::InitArg
- getGroupName() : agl::env::EnvObj, agl::utl::INamedObj
- getGX2ContextState() : sead::GraphicsCafe
- getGX2Texture() : sead::TextureCafeGX2
- getHalfSizeX() : sead::BoundBox2< T >, sead::BoundBox3< T >
- getHalfSizeY() : sead::BoundBox2< T >, sead::BoundBox3< T >
- getHalfSizeZ() : sead::BoundBox3< T >
- getHandleBaseHandleBuffer_() : sead::FileDevice
- getHeaderSize() : sead::SZSDecompressor
- getHeap() : sead::HeapArray, sead::ptcl::PtclSystem, sead::TaskBase, sead::TaskMgr
- getHeapTreeLockCS_() : sead::HeapMgr
- getHeight() : agl::TextureData, sead::Texture, sead::TextureCafeGX2
- getHiZBufferAlign() : agl::RenderTargetDepth
- getHiZBufferSize() : agl::RenderTargetDepth
- getHoldMask() : sead::ControllerBase
- getHostEndian() : sead::Endian
- getID() : agl::ResShaderSymbol, agl::ResShaderVariation, sead::Thread
- getId() : sead::ControlDevice, sead::Controller
- getIdxStreamQuad() : agl::utl::PrimitiveShape
- getIdxStreamQuadTriangle() : agl::utl::PrimitiveShape
- getImageByteSize() : agl::TextureData
- getImagePtr() : agl::TextureData, agl::utl::TextureMemoryAllocator::MemoryBlock
- getIndependentHeaps() : sead::HeapMgr
- getIndex() : agl::env::EnvObj, agl::ResArray< Type >::constIterator, agl::ResArray< Type >::iterator, agl::utl::INamedObjIndex, sead::Buffer< T >::constIterator, sead::Buffer< T >::iterator, sead::RingBuffer< T >::iterator, sead::SafeArray< T, N >::constIterator, sead::SafeArray< T, N >::iterator, sead::SafeStringBase< CharType >::iterator
- getIntensity() : agl::env::AmbientLight, agl::env::DirectionalLight, agl::env::HemisphereLight
- getKPadInfo() : sead::CafeWPadDevice
- getLabel() : agl::utl::ParameterBase
- getLangLocPath() : sead::Path
- getLastConnectedDeviceType() : sead::CafeRemoteController
- getLastRawError() : sead::FileDevice
- getLayer() : agl::lyr::Renderer, agl::lyr::RenderInfo
- getLayerIndex() : agl::lyr::RenderInfo
- getLayerNum() : agl::lyr::Renderer
- getLeft() : sead::FrustumProjection, sead::OrthoProjection, sead::PerspectiveProjection
- getLeftAnalogTrigger() : sead::ControllerBase
- getLeftStick() : sead::ControllerBase
- getLength() : sead::ArchiveRes::FileInfo
- getLightingHint() : agl::lght::LightMap
- getLightMap() : agl::lght::LightMapMgr
- getListNode() : sead::Thread
- getLoadDataAlignment() : sead::ArchiveRes, sead::DirectResource
- getLookVectorByMatrix() : sead::Camera
- getMacroAndValueArray() : agl::ShaderProgram::VariationBuffer
- getMacroValueIndexArray() : agl::ShaderProgram::VariationBuffer
- getMacroValueVariationNum() : agl::ShaderProgram::VariationBuffer
- getMainFileDevice() : sead::FileDeviceMgr
- getMainThread() : sead::ThreadMgr
- getMappingType() : agl::lght::LightMap
- getMask() : sead::BitFlag< T >
- getMaskAll() : sead::CoreInfo
- getMaskSubAll() : sead::CoreInfo
- getMaterialEx() : agl::g3d::ModelEx
- getMaterialObj() : agl::g3d::MaterialEx
- getMax() : sead::BoundBox2< T >, sead::BoundBox3< T >
- getMaxAllocatableSize() : sead::FrameHeap, sead::Heap, sead::UnitHeap
- getMeta() : agl::utl::ParameterBase
- getMethodFrameBuffer() : sead::Framework, sead::GameFrameworkCafe
- getMethodLogicalFrameBuffer() : sead::Framework, sead::GameFrameworkCafe
- getMethodTreeMgr() : sead::Framework, sead::TaskBase
- getMethodTreeNode() : sead::CalculateTask, sead::TaskBase
- getMin() : sead::BoundBox2< T >, sead::BoundBox3< T >
- getMipByteSize() : agl::TextureData
- getMipLevel() : agl::RenderTarget< T >
- getMipLevelNum() : agl::TextureData, agl::utl::TextureDataEx
- getMipPtr() : agl::TextureData, agl::utl::TextureMemoryAllocator::MemoryBlock
- getMultiSampleType() : agl::TextureData
- getMutableStringTop_() : sead::BufferedSafeStringBase< CharType >
- getName() : agl::env::EnvObjSet, agl::ResBinaryShaderArchive, agl::ResBinaryShaderProgram, agl::ResShaderArchive, agl::ResShaderMacro, agl::ResShaderProgram, agl::ResShaderSource, agl::ResShaderSymbol, agl::ResShaderVariation, agl::ShaderProgram, agl::ShaderProgramArchive, agl::ShaderProgramArchive::ShaderSource, agl::utl::INamedObjMgr::Group, sead::INamable, sead::IWNamable
- getNamedObjName() : agl::env::EnvObj::Index, agl::env::EnvObjMgr, agl::utl::INamedObjIndex, agl::utl::INamedObjMgr
- getNamedObjNum() : agl::env::EnvObj::Index, agl::env::EnvObjMgr, agl::utl::INamedObjIndex, agl::utl::INamedObjMgr
- getNameHash() : agl::utl::ParameterBase
- getNear() : sead::FrustumProjection, sead::OrthoProjection, sead::PerspectiveProjection
- getNext() : sead::MethodTreeNode
- getNum() : agl::lght::LightMapMgr::CreateArg, agl::ResArray< Type >, agl::utl::ResParameterObj
- getNumBuf() : sead::hostio::Curve< T >
- getNumCores() : sead::CoreInfo
- getNumUse() : sead::hostio::Curve< T >
- getObject() : sead::DelegateBase< T, METHODPTR, IDELEGATE >
- getObjName() : agl::env::EnvObj, agl::utl::INamedObj
- getObjType() : agl::env::EnvObj, agl::utl::INamedObj
- getOffset() : sead::FrustumProjection, sead::PerspectiveProjection
- getOffsetX() : sead::FrustumProjection
- getOffsetY() : sead::FrustumProjection
- getOnFrameBufferPos() : sead::Viewport
- getOnFrameBufferSize() : sead::Viewport
- getOriginalDevice() : sead::HandleBase
- getOutputMode() : sead::AudioSystem, sead::AudioSystemCafe
- getPadHoldCount() : sead::ControllerBase
- getParameter() : sead::TaskBase
- getParameterListNameHash() : agl::utl::ResParameterList
- getParameterName() : agl::utl::ParameterBase
- getParameterNameHash() : agl::utl::ResParameter
- getParameterObjNameHash() : agl::utl::ResParameterObj
- getParameterType() : agl::utl::Parameter< T >, agl::utl::ParameterBase, agl::utl::ParameterCurve< N >
- getParent() : sead::Heap, sead::MethodTreeNode
- getParentTask() : sead::TaskBase
- getPart() : sead::SafeStringBase< CharType >
- getPathExceptDrive() : sead::Path
- getPhysicalArea() : sead::LogicalFrameBuffer
- getPixelByteSize() : agl::TextureFormatInfo
- getPlatformCoreId() : sead::CoreInfo
- getPlatformMainCoreId() : sead::CoreInfo
- getPlatformMask() : sead::CoreInfo
- getPlatformMaskFromCoreIdMask() : sead::CoreInfo
- getPointer() : sead::ControllerBase
- getPointerBound() : sead::ControllerBase
- getPointerPrev() : sead::ControllerBase
- getPolygonModeBack() : sead::GraphicsContext, sead::GraphicsContextMRT
- getPolygonModeFront() : sead::GraphicsContext, sead::GraphicsContextMRT
- getPolygonOffsetBackEnable() : sead::GraphicsContext, sead::GraphicsContextMRT
- getPolygonOffsetFrontEnable() : sead::GraphicsContext, sead::GraphicsContextMRT
- getPolygonOffsetPointLineEnable() : sead::GraphicsContext, sead::GraphicsContextMRT
- getPos() : sead::LookAtCamera
- getPos0() : sead::Segment< VectorType >
- getPos1() : sead::Segment< VectorType >
- getPrimaryHeap() : sead::HeapArray
- getPrimitiveType() : agl::IndexStream
- getPriority() : agl::lyr::DrawMethod, sead::Thread
- getProjection() : agl::lyr::Layer, agl::lyr::RenderInfo
- getProjectionMatrix() : sead::Projection
- getProjectionMatrixMutable() : sead::Projection
- getProjectionType() : sead::FrustumProjection, sead::OrthoProjection, sead::PerspectiveProjection, sead::Projection
- getPtr() : sead::BitFlag< T >, sead::PtrArray< T >::constIterator, sead::PtrArray< T >::iterator
- getQuitMsg() : sead::Thread
- getRadius() : sead::Sphere< VectorType >
- getRand() : sead::MathCalcCommon< T >
- getRandRange() : sead::MathCalcCommon< T >
- getRandSign() : sead::MathCalcCommon< T >
- getRawText() : agl::ShaderCompileInfo
- getReleaseMask() : sead::ControllerBase
- getRenderBuffer() : agl::lyr::Renderer, agl::lyr::RenderInfo
- getRenderStep() : agl::lyr::Layer, agl::lyr::RenderInfo
- getRenderStepName() : agl::lyr::Layer
- getRenderStepNum() : agl::lyr::Layer
- getRenderTargetColor() : agl::RenderBuffer
- getRenderTargetDepth() : agl::RenderBuffer
- getRepeatMask() : sead::ControllerBase
- getResBinaryShaderProgramArray() : agl::ResBinaryShaderArchive
- getResBinaryShaderProgramNum() : agl::ResBinaryShaderArchive
- getResolution() : sead::DisplayBufferCafe
- getResourceHeap() : sead::ptcl::PtclSystem
- getResParameter() : agl::utl::ResParameterObj
- getResParameterList() : agl::utl::ResParameterArchive, agl::utl::ResParameterList
- getResParameterListBasePtr_() : agl::utl::ResParameterList
- getResParameterListNum() : agl::utl::ResParameterList
- getResParameterObj() : agl::utl::ResParameterList
- getResParameterObjBasePtr_() : agl::utl::ResParameterList
- getResParameterObjNum() : agl::utl::ResParameterList
- getResSampler() : agl::g3d::ModelShaderAssign
- getResShaderBinaryArray() : agl::ResBinaryShaderArchive
- getResShaderBinaryNum() : agl::ResBinaryShaderArchive
- getResShaderMacroArray() : agl::ResShaderProgram
- getResShaderProgramArray() : agl::ResShaderArchive
- getResShaderProgramNum() : agl::ResShaderArchive
- getResShaderSourceArray() : agl::ResShaderArchive
- getResShaderSourceNum() : agl::ResShaderArchive
- getResShaderSymbolArray() : agl::ResBinaryShaderProgram, agl::ResShaderProgram, agl::ShaderProgram
- getResShaderVariationArray() : agl::ResBinaryShaderProgram, agl::ResShaderProgram
- getResShaderVariationDefaultArray() : agl::ResBinaryShaderProgram, agl::ResShaderProgram
- getRight() : sead::FrustumProjection, sead::OrthoProjection, sead::PerspectiveProjection
- getRightAnalogTrigger() : sead::ControllerBase
- getRightStick() : sead::ControllerBase
- getRightVectorByMatrix() : sead::Camera
- getRingItemSize() : agl::Shader
- getRmtSpeakerMgr() : sead::AudioPlayerCafe
- getRootHeap() : sead::HeapMgr
- getRootHeapNum() : sead::HeapMgr
- getRootMethodTreeNode() : sead::DualScreenMethodTreeMgr, sead::MethodTreeMgr
- getRootTask() : sead::TaskMgr
- getRow() : sead::Matrix34< T >, sead::Matrix34CalcCommon< T >, sead::Matrix44< T >, sead::Matrix44CalcCommon< T >
- getS32Range() : sead::Random
- getSamplerLocation() : agl::g3d::ModelShaderAssign, agl::ShaderProgram
- getSamplerLocationValidate() : agl::ShaderProgram
- getSamplerNum() : agl::g3d::ModelShaderAssign
- getSaveFilePath() : agl::env::EnvObjMgr, agl::utl::INamedObjMgr
- getScanOutTarget() : sead::DisplayBufferCafe
- getSeparateHeap() : sead::ForegroundBucketMgr
- getShader() : agl::detail::ShaderHolder, agl::ShaderProgram
- getShaderAssign() : agl::g3d::ModelEx
- getShaderCompileHeap() : agl::detail::PrivateResource
- getShaderMode() : agl::FragmentShader, agl::GeometryShader, agl::Shader, agl::VertexShader
- getShaderProgram() : agl::g3d::ModelShaderAssign, agl::ShaderProgramArchive
- getShaderProgramNum() : agl::ShaderProgramArchive
- getShaderText() : agl::detail::PrivateResource
- getShaderType() : agl::FragmentShader, agl::GeometryShader, agl::ResShaderBinary, agl::Shader, agl::VertexShader
- getShaderWorkBuffer() : agl::detail::PrivateResource
- getSign() : sead::Random
- getSignature() : agl::ResBinaryShaderArchiveData, agl::ResShaderArchiveData, agl::utl::ResParameterArchiveData
- getSize() : sead::Arena, sead::Buffer< T >, sead::DirectResource, sead::ExpHeap, sead::FrameHeap, sead::Heap, sead::PrimitiveRenderer::CubeArg, sead::PrimitiveRenderer::QuadArg, sead::SeparateHeap, sead::TreeMap< Key, Value >, sead::UnitHeap
- getSizeCube() : agl::lght::LightMapMgr::CreateArg
- getSizeSphere() : agl::lght::LightMapMgr::CreateArg
- getSizeX() : sead::BoundBox2< T >, sead::BoundBox3< T >
- getSizeY() : sead::BoundBox2< T >, sead::BoundBox3< T >
- getSizeZ() : sead::BoundBox3< T >
- getSkyColor() : agl::env::HemisphereLight
- getSlice() : agl::RenderTarget< T >
- getSliceNum() : agl::TextureData
- getSlotLength() : sead::DelegateEvent< T >
- getSoundCount() : sead::AudioPlayer, sead::AudioPlayerCafe
- getSoundDataMgr() : sead::AudioPlayerCafe
- getSoundHeap() : sead::AudioPlayerCafe
- getSoundId() : sead::AudioPlayer, sead::AudioPlayerCafe
- getSoundName() : sead::AudioPlayer, sead::AudioPlayerCafe
- getSourceText() : agl::ShaderCompileInfo
- getSpecularColor() : agl::env::DirectionalLight
- getStackBottom() : sead::Thread
- getStackCheckStartAddress_() : sead::Thread
- getStackSize() : sead::Thread
- getStackTop() : sead::Thread
- getStart() : agl::env::Fog
- getStartAddr() : sead::Arena
- getStartAddress() : sead::ExpHeap, sead::FrameHeap, sead::Heap, sead::SeparateHeap, sead::UnitHeap
- getStartEndInv() : agl::env::Fog
- getStartOffset() : sead::ArchiveRes::FileInfo
- getState() : sead::Thread
- getStencilTestEnable() : sead::GraphicsContext, sead::GraphicsContextMRT
- getStencilTestFunc() : sead::GraphicsContext, sead::GraphicsContextMRT
- getStencilTestMask() : sead::GraphicsContext, sead::GraphicsContextMRT
- getStencilTestOpFail() : sead::GraphicsContext, sead::GraphicsContextMRT
- getStencilTestOpZFail() : sead::GraphicsContext, sead::GraphicsContextMRT
- getStencilTestOpZPass() : sead::GraphicsContext, sead::GraphicsContextMRT
- getStencilTestRef() : sead::GraphicsContext, sead::GraphicsContextMRT
- getStickHold_() : sead::ControllerBase
- getStreamCompSel() : agl::VertexBuffer
- getStreamDivisor() : agl::VertexBuffer
- getStreamEndianSwap() : agl::VertexBuffer
- getStreamFormat() : agl::VertexBuffer
- getStreamIndexType() : agl::VertexBuffer
- getStreamOffset() : agl::VertexBuffer
- getStride() : agl::VertexBuffer
- getString() : agl::TextureFormatInfo
- getSurface() : agl::TextureData
- getSysDrawScreen() : sead::DualScreenMethodTreeMgr
- getTag() : sead::TaskBase
- getTaskMgr() : sead::Framework, sead::TaskBase
- getTexParam_() : agl::pfx::DepthOfField
- getText() : agl::ResShaderSource
- getTexture() : agl::TextureSampler
- getTextureData() : agl::RenderTarget< T >, agl::TextureSampler
- getTextureFormat() : agl::TextureData
- getTextureSampler() : agl::lght::LightMap, agl::utl::PrimitiveTexture
- getTextureType() : agl::TextureData
- getTL() : sead::BoundBox2< T >
- getTop() : sead::FrustumProjection, sead::OrthoProjection, sead::PerspectiveProjection
- getTR() : sead::BoundBox2< T >
- getTranslation() : sead::Matrix34< T >, sead::Matrix34CalcCommon< T >
- getTreeCriticalSection() : sead::MethodTreeMgr
- getTrigMask() : sead::ControllerBase
- getTrigMaskWithRepeat() : sead::ControllerBase
- getType() : agl::env::EnvObj::Index, agl::utl::ResParameterArchive, sead::TaskClassID
- getTypeCreateFunc() : agl::env::EnvObj
- getTypeID() : agl::env::EnvObj
- getTypeName() : agl::env::EnvObj
- getTypeNum() : agl::env::EnvObj
- getU32() : sead::Random
- getUniformBlockLocation() : agl::ShaderProgram
- getUniformBlockLocationValidate() : agl::ShaderProgram
- getUniformLocation() : agl::ShaderProgram
- getUniformLocationValidate() : agl::ShaderProgram
- getUnk1() : agl::TextureSampler
- getUp() : sead::LookAtCamera
- getUpVectorByMatrix() : sead::Camera
- getUsableFSClient_() : sead::CafeFSAFileDevice
- getUsedSize() : agl::utl::TextureMemoryAllocator
- getUVSize() : sead::PrimitiveRenderer::UVArg
- getUVSrc() : sead::PrimitiveRenderer::UVArg
- getValue() : agl::ResShaderMacro, agl::ResShaderVariation, agl::utl::Parameter< T >, agl::utl::ResParameter, sead::AtomicBase32< T >, sead::AtomicBase64< T >, sead::AtomicPtr< T >, sead::ThreadLocalStorage
- getVariation() : agl::ShaderProgram
- getVariation_() : agl::ShaderProgram
- getVariationEnableArray() : agl::ResShaderSymbol
- getVariationID() : agl::ShaderProgram
- getVariationMacroNum() : agl::ShaderProgram
- getVariationMacroValueVariationNum() : agl::ShaderProgram
- getVariationNum() : agl::ShaderProgram
- getVersion() : agl::ResBinaryShaderArchiveData, agl::ResShaderArchiveData, agl::utl::ResParameterArchiveData
- getVertexAttribute() : agl::utl::VertexAttributeHolder
- getVertexBuffer() : agl::g3d::ModelShaderAttribute
- getVertexBufferNum() : agl::g3d::ModelShaderAttribute
- getVertexLocation() : agl::AttributeLocation, agl::ShaderLocation
- getVertexNum() : agl::VertexBuffer
- getVertexShaderBinary() : agl::ShaderProgram
- getVertexShaderGprs() : agl::ShaderOptimizeInfo
- getVertexShaderStackSize() : agl::ShaderOptimizeInfo
- getVertexShaderWithGSGprs() : agl::ShaderOptimizeInfo
- getVertexShaderWithGSStackSize() : agl::ShaderOptimizeInfo
- getViewerSys() : sead::ptcl::PtclSystem
- getViewerSysEftHeap() : sead::ptcl::PtclSystem
- getViewerSysHeap() : sead::ptcl::PtclSystem
- getViewMatrix() : sead::Camera
- getViewMax() : agl::env::EnvObjMgr::InitArg, agl::lght::LightMapMgr::CreateArg
- getViewport() : agl::lyr::RenderInfo
- getVignettingBlendType() : agl::pfx::DepthOfField
- getVirtualSize() : sead::LogicalFrameBuffer
- getVPadInfo() : sead::CafeVPadDevice
- getWidth() : agl::TextureData, sead::Texture, sead::TextureCafeGX2
- getWork() : sead::PtrArray< T >
- getWorkHeap() : agl::detail::PrivateResource
- getWorldPosByMatrix() : sead::Camera
- GlobalRandom() : sead::GlobalRandom
- gpuMesureEnd_() : sead::GameFrameworkCafe
- Graphics() : sead::Graphics
- GraphicsContext() : sead::GraphicsContext
- GraphicsContextMRT() : sead::GraphicsContextMRT
- Group() : agl::utl::INamedObjMgr::Group
- GX2Resource() : agl::driver::GX2Resource