| apply(const LogicalFrameBuffer &frame_buffer) const | sead::Viewport | |
| BoundBox2() | sead::BoundBox2< f32 > | inline |
| BoundBox2(f32 x0, f32 y0, f32 x1, f32 y1) | sead::BoundBox2< f32 > | inline |
| BoundBox2(const Vector2 &min, const Vector2 &max) | sead::BoundBox2< f32 > | inline |
| getBL() const | sead::BoundBox2< f32 > | inline |
| getBR() const | sead::BoundBox2< f32 > | inline |
| getCenter() const | sead::BoundBox2< f32 > | |
| getCenter(Vector2 *p) const | sead::BoundBox2< f32 > | |
| getHalfSizeX() const | sead::BoundBox2< f32 > | inline |
| getHalfSizeY() const | sead::BoundBox2< f32 > | inline |
| getMax() const | sead::BoundBox2< f32 > | inline |
| getMin() const | sead::BoundBox2< f32 > | inline |
| getOnFrameBufferPos(Vector2f *dst, const LogicalFrameBuffer &fb) const | sead::Viewport | |
| getOnFrameBufferSize(Vector2f *dst, const LogicalFrameBuffer &fb) const | sead::Viewport | |
| getSizeX() const | sead::BoundBox2< f32 > | inline |
| getSizeY() const | sead::BoundBox2< f32 > | inline |
| getTL() const | sead::BoundBox2< f32 > | inline |
| getTR() const | sead::BoundBox2< f32 > | inline |
| isInside(const Vector2 &p) const | sead::BoundBox2< f32 > | |
| isUndef() const | sead::BoundBox2< f32 > | |
| mDevicePos | sead::Viewport | protected |
| mMax | sead::BoundBox2< f32 > | private |
| mMin | sead::BoundBox2< f32 > | private |
| offset(f32 dx, f32 dy) | sead::BoundBox2< f32 > | |
| offset(const Vector2 &dv) | sead::BoundBox2< f32 > | |
| scaleX(f32 sx) | sead::BoundBox2< f32 > | |
| scaleY(f32 sy) | sead::BoundBox2< f32 > | |
| set(f32 x0, f32 y0, f32 x1, f32 y1) | sead::BoundBox2< f32 > | |
| set(const Vector2 &min, const Vector2 &max) | sead::BoundBox2< f32 > | |
| setByFrameBuffer(const LogicalFrameBuffer &frame_buffer) | sead::Viewport | |
| setFromCenterAndXY(f32 centerX, f32 centerY, f32 sizeX, f32 sizeY) | sead::BoundBox2< f32 > | |
| setFromCenterAndXY(const Vector2 ¢er, f32 sizeX, f32 sizeY) | sead::BoundBox2< f32 > | inline |
| setFromCornerAndXY(f32 cornerX, f32 cornerY, f32 sizeX, f32 sizeY) | sead::BoundBox2< f32 > | |
| setFromCornerAndXY(const Vector2 &corner, f32 sizeX, f32 sizeY) | sead::BoundBox2< f32 > | |
| setMax(const Vector2 &max) | sead::BoundBox2< f32 > | |
| setMin(const Vector2 &min) | sead::BoundBox2< f32 > | |
| setUndef() | sead::BoundBox2< f32 > | |
| Vector2 typedef | sead::BoundBox2< f32 > | |
| Viewport() | sead::Viewport | |
| Viewport(f32, f32, f32, f32) | sead::Viewport | |
| Viewport(const BoundBox2f &box) | sead::Viewport | |
| Viewport(const LogicalFrameBuffer &frame_buffer) | sead::Viewport | |
| ~Viewport() | sead::Viewport | inlinevirtual |