sead
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sead::Viewport Member List

This is the complete list of members for sead::Viewport, including all inherited members.

apply(const LogicalFrameBuffer &frame_buffer) constsead::Viewport
BoundBox2()sead::BoundBox2< f32 >inline
BoundBox2(f32 x0, f32 y0, f32 x1, f32 y1)sead::BoundBox2< f32 >inline
BoundBox2(const Vector2 &min, const Vector2 &max)sead::BoundBox2< f32 >inline
getBL() constsead::BoundBox2< f32 >inline
getBR() constsead::BoundBox2< f32 >inline
getCenter() constsead::BoundBox2< f32 >
getCenter(Vector2 *p) constsead::BoundBox2< f32 >
getHalfSizeX() constsead::BoundBox2< f32 >inline
getHalfSizeY() constsead::BoundBox2< f32 >inline
getMax() constsead::BoundBox2< f32 >inline
getMin() constsead::BoundBox2< f32 >inline
getOnFrameBufferPos(Vector2f *dst, const LogicalFrameBuffer &fb) constsead::Viewport
getOnFrameBufferSize(Vector2f *dst, const LogicalFrameBuffer &fb) constsead::Viewport
getSizeX() constsead::BoundBox2< f32 >inline
getSizeY() constsead::BoundBox2< f32 >inline
getTL() constsead::BoundBox2< f32 >inline
getTR() constsead::BoundBox2< f32 >inline
isInside(const Vector2 &p) constsead::BoundBox2< f32 >
isUndef() constsead::BoundBox2< f32 >
mDevicePossead::Viewportprotected
mMaxsead::BoundBox2< f32 >private
mMinsead::BoundBox2< f32 >private
offset(f32 dx, f32 dy)sead::BoundBox2< f32 >
offset(const Vector2 &dv)sead::BoundBox2< f32 >
scaleX(f32 sx)sead::BoundBox2< f32 >
scaleY(f32 sy)sead::BoundBox2< f32 >
set(f32 x0, f32 y0, f32 x1, f32 y1)sead::BoundBox2< f32 >
set(const Vector2 &min, const Vector2 &max)sead::BoundBox2< f32 >
setByFrameBuffer(const LogicalFrameBuffer &frame_buffer)sead::Viewport
setFromCenterAndXY(f32 centerX, f32 centerY, f32 sizeX, f32 sizeY)sead::BoundBox2< f32 >
setFromCenterAndXY(const Vector2 &center, f32 sizeX, f32 sizeY)sead::BoundBox2< f32 >inline
setFromCornerAndXY(f32 cornerX, f32 cornerY, f32 sizeX, f32 sizeY)sead::BoundBox2< f32 >
setFromCornerAndXY(const Vector2 &corner, f32 sizeX, f32 sizeY)sead::BoundBox2< f32 >
setMax(const Vector2 &max)sead::BoundBox2< f32 >
setMin(const Vector2 &min)sead::BoundBox2< f32 >
setUndef()sead::BoundBox2< f32 >
Vector2 typedefsead::BoundBox2< f32 >
Viewport()sead::Viewport
Viewport(f32, f32, f32, f32)sead::Viewport
Viewport(const BoundBox2f &box)sead::Viewport
Viewport(const LogicalFrameBuffer &frame_buffer)sead::Viewport
~Viewport()sead::Viewportinlinevirtual