sead
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sead::Vector3< T > Member List

This is the complete list of members for sead::Vector3< T >, including all inherited members.

add(const Self &a)sead::Vector3< T >inline
distance(const Self &v) constsead::Vector3< T >inline
divScalar(T t)sead::Vector3< T >
dot(const Self &t) constsead::Vector3< T >inline
exsead::Vector3< T >static
ex(1.0f, 0.0f, 0.0f)sead::Vector3< T >
eysead::Vector3< T >static
ey(0.0f, 1.0f, 0.0f)sead::Vector3< T >
ezsead::Vector3< T >static
ez(0.0f, 0.0f, 1.0f)sead::Vector3< T >
length() constsead::Vector3< T >inline
Mtx33 typedefsead::Vector3< T >private
Mtx34 typedefsead::Vector3< T >private
Mtx44 typedefsead::Vector3< T >private
multScalar(T t)sead::Vector3< T >inline
normalize()sead::Vector3< T >inline
onessead::Vector3< T >static
ones(1.0f, 1.0f, 1.0f)sead::Vector3< T >
operator!=(const Self &v) constsead::Vector3< T >inline
operator*(T t) constsead::Vector3< T >inline
operator*=(T t)sead::Vector3< T >inline
operator+(const Self &v) constsead::Vector3< T >inline
operator+=(const Self &v)sead::Vector3< T >inline
operator-(const Self &v) constsead::Vector3< T >inline
operator-() constsead::Vector3< T >inline
operator-=(const Self &v)sead::Vector3< T >inline
operator/(T t) constsead::Vector3< T >inline
operator/=(T t)sead::Vector3< T >inline
operator=(const Self &v)sead::Vector3< T >inline
operator==(const Self &v) constsead::Vector3< T >inline
Self typedefsead::Vector3< T >private
set(const Self &v)sead::Vector3< T >inline
set(T x_, T y_, T z_)sead::Vector3< T >inline
set(const Vec2 &vec2, T z_)sead::Vector3< T >inline
setAdd(const Self &a, const Self &b)sead::Vector3< T >inline
setCross(const Self &a, const Self &b)sead::Vector3< T >inline
setLerp(const Self &a, const Self &b, f32 ratio)sead::Vector3< T >inline
setMul(const Mtx34 &m, const Self &v)sead::Vector3< T >inline
setMulAndDivByW(const Mtx44 &m, const Self &v)sead::Vector3< T >
setNormalize(const Self &v)sead::Vector3< T >inline
setRotate(const Mtx33 &m, const Self &v)sead::Vector3< T >inline
setRotate(const Mtx34 &m, const Self &v)sead::Vector3< T >inline
setScaleAdd(T t, const Self &a, const Self &b)sead::Vector3< T >inline
setSub(const Self &a, const Self &b)sead::Vector3< T >inline
squaredDistance(const Self &v) constsead::Vector3< T >inline
squaredLength() constsead::Vector3< T >inline
ValueType typedefsead::Vector3< T >
Vec2 typedefsead::Vector3< T >private
Vector3()sead::Vector3< T >inline
Vector3(const Vector3 &other)=defaultsead::Vector3< T >
Vector3(T x_, T y_, T z_)sead::Vector3< T >inline
Vector3(const Vec2 &vec2, T z_)sead::Vector3< T >inline
xsead::Policies< T >::Vec3Base
ysead::Policies< T >::Vec3Base
zsead::Policies< T >::Vec3Base
zerosead::Vector3< T >static
zero(0.0f, 0.0f, 0.0f)sead::Vector3< T >