This is the complete list of members for sead::PrimitiveRenderer, including all inherited members.
| begin() | sead::PrimitiveRenderer | |
| doPrepare_(Heap *heap) | sead::PrimitiveRenderer | private |
| drawAxis(const Vector3f &pos, f32 scale) | sead::PrimitiveRenderer | |
| drawBox(const Color4f &colorL, const Color4f &colorR) | sead::PrimitiveRenderer | |
| drawBox(const Color4f &color) | sead::PrimitiveRenderer | inline |
| drawBox(const QuadArg &arg) | sead::PrimitiveRenderer | |
| drawCircle16(const Color4f &color) | sead::PrimitiveRenderer | |
| drawCircle16(const Vector3f &pos, f32 radius, const Color4f &color) | sead::PrimitiveRenderer | |
| drawCircle32(const Color4f &color) | sead::PrimitiveRenderer | |
| drawCircle32(const Vector3f &pos, f32 radius, const Color4f &color) | sead::PrimitiveRenderer | |
| drawCube(const Color4f &c0, const Color4f &c1) | sead::PrimitiveRenderer | |
| drawCube(const Color4f &color) | sead::PrimitiveRenderer | inline |
| drawCube(const CubeArg &arg) | sead::PrimitiveRenderer | |
| drawCylinder16(const Color4f &top, const Color4f &btm) | sead::PrimitiveRenderer | |
| drawCylinder16(const Color4f &color) | sead::PrimitiveRenderer | inline |
| drawCylinder16(const Vector3f &pos, f32 radius, f32 height, const Color4f &top_color, const Color4f &btm_color) | sead::PrimitiveRenderer | |
| drawCylinder16(const Vector3f &pos, f32 radius, f32 height, const Color4f &color) | sead::PrimitiveRenderer | |
| drawCylinder32(const Color4f &top, const Color4f &btm) | sead::PrimitiveRenderer | |
| drawCylinder32(const Color4f &color) | sead::PrimitiveRenderer | inline |
| drawCylinder32(const Vector3f &pos, f32 radius, f32 height, const Color4f &top_color, const Color4f &btm_color) | sead::PrimitiveRenderer | |
| drawCylinder32(const Vector3f &pos, f32 radius, f32 height, const Color4f &color) | sead::PrimitiveRenderer | |
| drawDisk16(const Color4f ¢er, const Color4f &edge) | sead::PrimitiveRenderer | |
| drawDisk16(const Color4f &color) | sead::PrimitiveRenderer | inline |
| drawDisk16(const Vector3f &pos, f32 radius, const Color4f ¢er, const Color4f &edge) | sead::PrimitiveRenderer | |
| drawDisk16(const Vector3f &pos, f32 radius, const Color4f &color) | sead::PrimitiveRenderer | |
| drawDisk32(const Color4f ¢er, const Color4f &edge) | sead::PrimitiveRenderer | |
| drawDisk32(const Color4f &color) | sead::PrimitiveRenderer | inline |
| drawDisk32(const Vector3f &pos, f32 radius, const Color4f ¢er, const Color4f &edge) | sead::PrimitiveRenderer | |
| drawDisk32(const Vector3f &pos, f32 radius, const Color4f &color) | sead::PrimitiveRenderer | |
| drawLine(const Color4f &c0, const Color4f &c1) | sead::PrimitiveRenderer | |
| drawLine(const Color4f &color) | sead::PrimitiveRenderer | inline |
| drawLine(const Vector3f &from, const Vector3f &to, const Color4f &c0, const Color4f &c1) | sead::PrimitiveRenderer | |
| drawLine(const Vector3f &from, const Vector3f &to, const Color4f &color) | sead::PrimitiveRenderer | |
| drawQuad(const Color4f &colorL, const Color4f &colorR) | sead::PrimitiveRenderer | |
| drawQuad(const Color4f &color) | sead::PrimitiveRenderer | inline |
| drawQuad(const Texture &texture, const Color4f &colorL, const Color4f &colorR, const Vector2f &uv_src=Vector2f::zero, const Vector2f &uv_size=Vector2f::ones) | sead::PrimitiveRenderer | |
| drawQuad(const Texture &texture, const Color4f &color=Color4f::cWhite, const Vector2f &uv_src=Vector2f::zero, const Vector2f &uv_size=Vector2f::ones) | sead::PrimitiveRenderer | inline |
| drawQuad(const QuadArg &arg) | sead::PrimitiveRenderer | |
| drawQuad(const Texture &texture, const QuadArg &arg, const UVArg &uv_arg=UVArg()) | sead::PrimitiveRenderer | |
| drawSphere4x8(const Color4f &north, const Color4f &south) | sead::PrimitiveRenderer | |
| drawSphere4x8(const Color4f &color) | sead::PrimitiveRenderer | inline |
| drawSphere4x8(const Vector3f &pos, f32 radius, const Color4f &north, const Color4f &south) | sead::PrimitiveRenderer | |
| drawSphere4x8(const Vector3f &pos, f32 radius, const Color4f &color) | sead::PrimitiveRenderer | |
| drawSphere8x16(const Color4f &north, const Color4f &south) | sead::PrimitiveRenderer | |
| drawSphere8x16(const Color4f &color) | sead::PrimitiveRenderer | inline |
| drawSphere8x16(const Vector3f &pos, f32 radius, const Color4f &north, const Color4f &south) | sead::PrimitiveRenderer | |
| drawSphere8x16(const Vector3f &pos, f32 radius, const Color4f &color) | sead::PrimitiveRenderer | |
| drawWireCube(const Color4f &c0, const Color4f &c1) | sead::PrimitiveRenderer | |
| drawWireCube(const Color4f &color) | sead::PrimitiveRenderer | inline |
| drawWireCube(const CubeArg &arg) | sead::PrimitiveRenderer | |
| end() | sead::PrimitiveRenderer | |
| IDisposer() | sead::IDisposer | |
| mDisposerHeap | sead::IDisposer | private |
| mListNode | sead::IDisposer | private |
| mModelMtx | sead::PrimitiveRenderer | private |
| mRendererImpl | sead::PrimitiveRenderer | private |
| prepare(Heap *heap, const SafeString &path) | sead::PrimitiveRenderer | |
| prepareFromBinary(Heap *heap, const void *bin_data, u32 bin_size) | sead::PrimitiveRenderer | |
| PrimitiveRenderer() | sead::PrimitiveRenderer | |
| setCamera(const Camera &camera) | sead::PrimitiveRenderer | |
| setModelMatrix(const Matrix34f &model_to_world_matrix) | sead::PrimitiveRenderer | |
| setProjection(const Projection &projection) | sead::PrimitiveRenderer | |
| ~IDisposer() | sead::IDisposer | virtual |
| ~PrimitiveRenderer() | sead::PrimitiveRenderer | virtual |