| _10e8 | agl::pfx::DepthOfField | private |
| _1e8 | agl::pfx::DepthOfField | private |
| _1ec | agl::pfx::DepthOfField | private |
| _1f4 | agl::pfx::DepthOfField | private |
| addList(IParameterList *child, const sead::SafeString &name) | agl::utl::IParameterList | |
| addObj(IParameterObj *child, const sead::SafeString &name) | agl::utl::IParameterList | |
| allocBuffer(s32 ctx_index, const RenderBuffer &render_buffer) const | agl::pfx::DepthOfField | |
| allocBuffer(s32 ctx_index, TextureFormat format, s32 width, s32 height) const | agl::pfx::DepthOfField | |
| applyIndirectTextureData_() | agl::pfx::DepthOfField | private |
| applyResParameterArchive(ResParameterArchive arc) | agl::utl::IParameterIO | virtual |
| applyResParameterArchiveLerp(ResParameterArchive arc_a, ResParameterArchive arc_b, f32 t) | agl::utl::IParameterIO | virtual |
| applyResParameterList(ResParameterList list) | agl::utl::IParameterList | |
| applyResParameterList_(ResParameterList list, bool lerp=false, f32 t=1.0f) | agl::utl::IParameterList | protected |
| applyResParameterListB_(ResParameterList list, f32 t) | agl::utl::IParameterList | protected |
| assignShaderProgram_() | agl::pfx::DepthOfField | private |
| bindRenderBuffer_(RenderBuffer &render_buffer, s32 mip_level_color, s32 mip_level_depth) const | agl::pfx::DepthOfField | private |
| callbackInvalidVersion_(ResParameterArchive arc) | agl::utl::IParameterIO | inlineprotectedvirtual |
| callbackNotAppliable_(IParameterObj *, ResParameter) | agl::utl::IParameterList | inlineprotectedvirtual |
| cSampler_Num enum value | agl::pfx::DepthOfField | |
| cSampler_TexColor enum value | agl::pfx::DepthOfField | |
| cSampler_TexDepth enum value | agl::pfx::DepthOfField | |
| cSampler_TexIndirect enum value | agl::pfx::DepthOfField | |
| cSampler_TexMipMap enum value | agl::pfx::DepthOfField | |
| cSampler_TexMipMapDepth enum value | agl::pfx::DepthOfField | |
| cUniform_AddParam enum value | agl::pfx::DepthOfField | |
| cUniform_FarMulColor enum value | agl::pfx::DepthOfField | |
| cUniform_IndirectTexMtx0 enum value | agl::pfx::DepthOfField | |
| cUniform_IndirectTexMtx1 enum value | agl::pfx::DepthOfField | |
| cUniform_IndirectTexParam enum value | agl::pfx::DepthOfField | |
| cUniform_MulParam enum value | agl::pfx::DepthOfField | |
| cUniform_NearFarParam enum value | agl::pfx::DepthOfField | |
| cUniform_Num enum value | agl::pfx::DepthOfField | |
| cUniform_Param0 enum value | agl::pfx::DepthOfField | |
| cUniform_TexParam enum value | agl::pfx::DepthOfField | |
| cUniform_VignettingColor enum value | agl::pfx::DepthOfField | |
| cUniform_VignettingParam enum value | agl::pfx::DepthOfField | |
| cUniform_VignettingRadius enum value | agl::pfx::DepthOfField | |
| cUniform_VignettingTrans enum value | agl::pfx::DepthOfField | |
| cVignettingBlendType_Add enum value | agl::pfx::DepthOfField | |
| cVignettingBlendType_Mult enum value | agl::pfx::DepthOfField | |
| cVignettingBlendType_Normal enum value | agl::pfx::DepthOfField | |
| cVignettingBlendType_Screen enum value | agl::pfx::DepthOfField | |
| DepthOfField() | agl::pfx::DepthOfField | |
| draw(s32 ctx_index, const RenderBuffer &render_buffer, f32 near, f32 far, ShaderMode mode=cShaderMode_Invalid) const | agl::pfx::DepthOfField | |
| draw(s32 ctx_index, const RenderBuffer &render_buffer, const TextureData &depth, bool view_depth, f32 near, f32 far, ShaderMode mode=cShaderMode_Invalid) const | agl::pfx::DepthOfField | |
| drawColorMipMap_(const DrawArg &arg, ShaderMode mode) const | agl::pfx::DepthOfField | private |
| drawCompose_(const DrawArg &arg, ShaderMode mode) const | agl::pfx::DepthOfField | private |
| drawDepthMipMap_(const DrawArg &arg, ShaderMode mode) const | agl::pfx::DepthOfField | private |
| drawKick_(const DrawArg &arg) const | agl::pfx::DepthOfField | private |
| drawVignetting_(const DrawArg &arg, ShaderMode mode) const | agl::pfx::DepthOfField | private |
| enableBlurMipMapPass_() const | agl::pfx::DepthOfField | private |
| enableDepthBlur_() const | agl::pfx::DepthOfField | private |
| enableDepthOfField_() const | agl::pfx::DepthOfField | private |
| enableDifferntShape_() const | agl::pfx::DepthOfField | private |
| enableSeparateVignettingPass_() const | agl::pfx::DepthOfField | private |
| freeBuffer(s32 ctx_index) const | agl::pfx::DepthOfField | |
| getTexParam_(const TextureData &data, u32 mip_level=0) const | agl::pfx::DepthOfField | inlineprivate |
| getVignettingBlendType() const | agl::pfx::DepthOfField | inline |
| initialize(s32 ctx_num=1, sead::Heap *heap=nullptr) | agl::pfx::DepthOfField | |
| initIndex_(sead::Heap *heap) | agl::pfx::DepthOfField | private |
| initVertex_(sead::Heap *heap) | agl::pfx::DepthOfField | private |
| IParameterIO() | agl::utl::IParameterIO | |
| IParameterIO(const sead::SafeString &type, u32 version=0) | agl::utl::IParameterIO | |
| IParameterList() | agl::utl::IParameterList | |
| isApply(ResParameterList list) const | agl::utl::IParameterList | inline |
| isApply_(ResParameterList list) const | agl::utl::IParameterList | inlineprotectedvirtual |
| isEnable() const | agl::pfx::DepthOfField | inline |
| mChildList | agl::utl::IParameterList | protected |
| mChildObj | agl::utl::IParameterList | protected |
| mColorCtrlDepth | agl::pfx::DepthOfField | private |
| mContext | agl::pfx::DepthOfField | mutableprivate |
| mDebugTexturePage | agl::pfx::DepthOfField | private |
| mDepthBlur | agl::pfx::DepthOfField | private |
| mDepthBlurAdd | agl::pfx::DepthOfField | private |
| mEnable | agl::pfx::DepthOfField | private |
| mEnableColorBlur | agl::pfx::DepthOfField | private |
| mEnableColorControl | agl::pfx::DepthOfField | private |
| mEnableVignetting2Shape | agl::pfx::DepthOfField | private |
| mEnableVignettingBlur | agl::pfx::DepthOfField | private |
| mEnableVignettingColor | agl::pfx::DepthOfField | private |
| mEnd | agl::pfx::DepthOfField | private |
| mFarEnable | agl::pfx::DepthOfField | private |
| mFarEnd | agl::pfx::DepthOfField | private |
| mFarMulColor | agl::pfx::DepthOfField | private |
| mFarStart | agl::pfx::DepthOfField | private |
| mGraphicsContext | agl::pfx::DepthOfField | private |
| mIndirectEnable | agl::pfx::DepthOfField | private |
| mIndirectScale | agl::pfx::DepthOfField | private |
| mIndirectTexMtx0 | agl::pfx::DepthOfField | private |
| mIndirectTexMtx1 | agl::pfx::DepthOfField | private |
| mIndirectTexParam | agl::pfx::DepthOfField | mutableprivate |
| mIndirectTexRotate | agl::pfx::DepthOfField | private |
| mIndirectTexScale | agl::pfx::DepthOfField | private |
| mIndirectTexTrans | agl::pfx::DepthOfField | private |
| mIndirectTextureSampler | agl::pfx::DepthOfField | private |
| mLevel | agl::pfx::DepthOfField | private |
| mListNode | agl::utl::IParameterList | protected |
| mName | agl::utl::IParameterList | protected |
| mNameHash | agl::utl::IParameterList | protected |
| mNearEnable | agl::pfx::DepthOfField | private |
| mParameterObj | agl::pfx::DepthOfField | private |
| mpCurrentProgramDepthMask | agl::pfx::DepthOfField | private |
| mpCurrentProgramFinal | agl::pfx::DepthOfField | private |
| mpCurrentProgramMipMap | agl::pfx::DepthOfField | private |
| mpCurrentProgramNearMask | agl::pfx::DepthOfField | private |
| mpCurrentProgramVignetting | agl::pfx::DepthOfField | private |
| mpDelegate | agl::utl::IParameterIO | protected |
| mpIndirectTextureData | agl::pfx::DepthOfField | private |
| mpParent | agl::utl::IParameterList | protected |
| mSaturateMin | agl::pfx::DepthOfField | private |
| mSaveFilePath | agl::utl::IParameterIO | protected |
| mStart | agl::pfx::DepthOfField | private |
| mTempVignetting0 | agl::pfx::DepthOfField | private |
| mTempVignetting1 | agl::pfx::DepthOfField | private |
| mType | agl::utl::IParameterIO | protected |
| mVersion | agl::utl::IParameterIO | protected |
| mVignettingBlend | agl::pfx::DepthOfField | private |
| mVignettingBlur | agl::pfx::DepthOfField | private |
| mVignettingColor | agl::pfx::DepthOfField | private |
| mVignettingShape | agl::pfx::DepthOfField | private |
| postRead_() | agl::pfx::DepthOfField | privatevirtual |
| postWrite_() const | agl::utl::IParameterList | inlineprotectedvirtual |
| preRead_() | agl::utl::IParameterList | inlineprotectedvirtual |
| preWrite_() const | agl::utl::IParameterList | inlineprotectedvirtual |
| roundDown_(f32 value) | agl::pfx::DepthOfField | inlineprivatestatic |
| roundUp_(f32 value) | agl::pfx::DepthOfField | inlineprivatestatic |
| Sampler enum name | agl::pfx::DepthOfField | |
| save(const sead::SafeString &, u32) const | agl::utl::IParameterIO | virtual |
| setDelegate(void *delegate) | agl::utl::IParameterIO | inline |
| setEnable(bool enable) | agl::pfx::DepthOfField | inline |
| setIndirectEnable(bool enable) | agl::pfx::DepthOfField | |
| setIndirectTextureData(const TextureData *p_texture_data) | agl::pfx::DepthOfField | |
| setIndirectTextureTrans(const sead::Vector2f &trans) | agl::pfx::DepthOfField | |
| setParameterListName_(const sead::SafeString &name) | agl::utl::IParameterList | protected |
| Uniform enum name | agl::pfx::DepthOfField | |
| uniformComposeParam_(const DrawArg &arg, const ShaderProgram *program) const | agl::pfx::DepthOfField | private |
| uniformVignettingParam_(const DrawArg &arg, const ShaderProgram *program) const | agl::pfx::DepthOfField | private |
| updateIndirectMatrix_() | agl::pfx::DepthOfField | private |
| VignettingBlendType enum name | agl::pfx::DepthOfField | |
| ~DepthOfField() | agl::pfx::DepthOfField | virtual |
| ~IParameterIO() | agl::utl::IParameterIO | inlinevirtual |