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agl::UniformBlock Member List

This is the complete list of members for agl::UniformBlock, including all inherited members.

cCPUCacheLineSizeagl::UniformBlockstatic
cFlag_OwnBuffer enum valueagl::UniformBlockprivate
cFlag_OwnHeader enum valueagl::UniformBlockprivate
create(sead::Heap *heap)agl::UniformBlock
cType_bool enum valueagl::UniformBlock
cType_float enum valueagl::UniformBlock
cType_int enum valueagl::UniformBlock
cType_Num enum valueagl::UniformBlock
cType_vec2 enum valueagl::UniformBlock
cType_vec3 enum valueagl::UniformBlock
cType_vec4 enum valueagl::UniformBlock
cUniformBlockAlignmentagl::UniformBlockstatic
dcbz() constagl::UniformBlock
declare(Type type, s32 num)agl::UniformBlock
declare(const UniformBlock &block)agl::UniformBlock
destroy()agl::UniformBlock
Flags enum nameagl::UniformBlockprivate
flush(void *p_memory, bool invalidate_gpu) constagl::UniformBlock
flush(bool invalidate_gpu) constagl::UniformBlockinline
flushNoSync(void *p_memory, bool invalidate_gpu) constagl::UniformBlock
flushNoSync(bool invalidate_gpu) constagl::UniformBlockinline
mBlockSizeagl::UniformBlockprivate
mCurrentBufferagl::UniformBlockprivate
mFlagagl::UniformBlockprivate
mpHeaderagl::UniformBlockprivate
setBool(void *p_memory, s32 index, bool data, s32 array_index=0) constagl::UniformBlockinline
setBool(s32 index, bool data, s32 array_index=0) constagl::UniformBlockinline
setBool(void *p_memory, s32 index, const bool *p_data, s32 array_num, s32 array_index=0) constagl::UniformBlockinline
setBool(s32 index, const bool *p_data, s32 array_num, s32 array_index=0) constagl::UniformBlockinline
setData_(void *p_memory, s32 index, const void *p_data, s32 array_index, s32 array_num) constagl::UniformBlockprivate
setFloat(void *p_memory, s32 index, f32 data, s32 array_index=0) constagl::UniformBlockinline
setFloat(s32 index, f32 data, s32 array_index=0) constagl::UniformBlockinline
setFloat(void *p_memory, s32 index, const f32 *p_data, s32 array_num, s32 array_index=0) constagl::UniformBlockinline
setFloat(s32 index, const f32 *p_data, s32 array_num, s32 array_index=0) constagl::UniformBlockinline
setInt(void *p_memory, s32 index, s32 data, s32 array_index=0) constagl::UniformBlockinline
setInt(s32 index, s32 data, s32 array_index=0) constagl::UniformBlockinline
setInt(void *p_memory, s32 index, const s32 *p_data, s32 array_num, s32 array_index=0) constagl::UniformBlockinline
setInt(s32 index, const s32 *p_data, s32 array_num, s32 array_index=0) constagl::UniformBlockinline
setUniform(const void *p_data, const UniformBlockLocation &location, u32 offset, size_t size) constagl::UniformBlock
setUniform(const UniformBlockLocation &location) constagl::UniformBlockinline
setVector2f(void *p_memory, s32 index, const sead::Vector2f &data, s32 array_index=0) constagl::UniformBlockinline
setVector2f(s32 index, const sead::Vector2f &data, s32 array_index=0) constagl::UniformBlockinline
setVector2f(void *p_memory, s32 index, const sead::Vector2f *p_data, s32 array_num, s32 array_index=0) constagl::UniformBlockinline
setVector2f(s32 index, const sead::Vector2f *p_data, s32 array_num, s32 array_index=0) constagl::UniformBlockinline
setVector3f(void *p_memory, s32 index, const sead::Vector3f &data, s32 array_index=0) constagl::UniformBlockinline
setVector3f(s32 index, const sead::Vector3f &data, s32 array_index=0) constagl::UniformBlockinline
setVector3f(void *p_memory, s32 index, const sead::Vector3f *p_data, s32 array_num, s32 array_index=0) constagl::UniformBlockinline
setVector3f(s32 index, const sead::Vector3f *p_data, s32 array_num, s32 array_index=0) constagl::UniformBlockinline
setVector4f(void *p_memory, s32 index, const sead::Vector4f &data, s32 array_index=0) constagl::UniformBlockinline
setVector4f(s32 index, const sead::Vector4f &data, s32 array_index=0) constagl::UniformBlockinline
setVector4f(void *p_memory, s32 index, const sead::Vector4f *p_data, s32 array_num, s32 array_index=0) constagl::UniformBlockinline
setVector4f(s32 index, const sead::Vector4f *p_data, s32 array_num, s32 array_index=0) constagl::UniformBlockinline
startDeclare(s32 num, sead::Heap *heap)agl::UniformBlock
Type enum nameagl::UniformBlock
UniformBlock()agl::UniformBlock
~UniformBlock()agl::UniformBlockvirtual