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agl::TextureSampler Member List

This is the complete list of members for agl::TextureSampler, including all inherited members.

_e9agl::TextureSamplerprivate
activate(const SamplerLocation &location, s32=-1) constagl::TextureSampler
applyTextureData(const TextureData &texture_data)agl::TextureSamplerinline
applyTextureData_(const TextureData &texture_data)agl::TextureSamplerprivate
getTexture() constagl::TextureSamplerinline
getTextureData() constagl::TextureSamplerinline
getUnk1() constagl::TextureSamplerinline
initBorderColor_() constagl::TextureSamplerprivate
initDepthComp_() constagl::TextureSamplerprivate
initFilter_() constagl::TextureSamplerprivate
initMipParam_() constagl::TextureSamplerprivate
initRegs_() constagl::TextureSamplerprivate
initTexture_() constagl::TextureSamplerprivate
initWrap_() constagl::TextureSamplerprivate
mBorderColoragl::TextureSamplerprivate
mCompAagl::TextureSamplerprivate
mCompBagl::TextureSamplerprivate
mCompGagl::TextureSamplerprivate
mCompRagl::TextureSamplerprivate
mDepthCompareEnableagl::TextureSamplerprivate
mDepthCompareFuncagl::TextureSamplerprivate
mFilterMagagl::TextureSamplerprivate
mFilterMinagl::TextureSamplerprivate
mFilterMipagl::TextureSamplerprivate
mFlagagl::TextureSamplermutableprivate
mGX2Sampleragl::TextureSamplermutableprivate
mGX2Textureagl::TextureSamplermutableprivate
mHasBorderagl::TextureSamplermutableprivate
mIsTextureSetagl::TextureSamplerprivate
mLODBiasagl::TextureSamplerprivate
mLODMaxagl::TextureSamplerprivate
mLODMinagl::TextureSamplerprivate
mMaxAnisoagl::TextureSamplerprivate
mReplaceCompSelagl::TextureSamplerprivate
mTextureDataagl::TextureSamplerprivate
mWrapXagl::TextureSamplerprivate
mWrapYagl::TextureSamplerprivate
mWrapZagl::TextureSamplerprivate
resetTextureCompSel()agl::TextureSamplerinline
setBorderColor(f32 r, f32 g, f32 b, f32 a)agl::TextureSamplerinline
setBorderColor(const sead::Color4f &color)agl::TextureSamplerinline
setDepthCompareEnable(bool enable)agl::TextureSamplerinline
setDepthCompareFunc(sead::Graphics::DepthFunc func)agl::TextureSamplerinline
setFilter(TextureFilterType filter_mag, TextureFilterType filter_min, TextureMipFilterType filter_mip)agl::TextureSamplerinline
setFilterMag(TextureFilterType filter_mag)agl::TextureSamplerinline
setFilterMin(TextureFilterType filter_min)agl::TextureSamplerinline
setFilterMip(TextureMipFilterType filter_mip)agl::TextureSamplerinline
setMaxAnisoRatio(TextureAnisoRatio max_aniso)agl::TextureSamplerinline
setMipParam(f32 lod_min, f32 lod_max, f32 lod_bias)agl::TextureSamplerinline
setTextureCompSel(TextureCompSel r, TextureCompSel g, TextureCompSel b, TextureCompSel a)agl::TextureSamplerinline
setUnk1(u8 v)agl::TextureSamplerinline
setWrap(TextureWrapType wrap_x, TextureWrapType wrap_y, TextureWrapType wrap_z)agl::TextureSamplerinline
setWrapX(TextureWrapType wrap_x)agl::TextureSamplerinline
setWrapY(TextureWrapType wrap_y)agl::TextureSamplerinline
setWrapZ(TextureWrapType wrap_z)agl::TextureSamplerinline
TextureSampler()agl::TextureSampler
TextureSampler(const TextureData &texture_data)agl::TextureSampler
~TextureSampler()agl::TextureSamplervirtual