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agl::TextureData Member List

This is the complete list of members for agl::TextureData, including all inherited members.

copyTo(const TextureData *dst, s32 slice, s32 mip_level) constagl::TextureDatainline
copyTo(const TextureData *dst, s32 dst_slice, s32 dst_mip_level, s32 src_slice, s32 src_mip_level) constagl::TextureDatainline
copyTo_(const TextureData *dst, s32 dst_slice, s32 dst_mip_level, s32 src_slice, s32 src_mip_level, bool restore_state) constagl::TextureDataprivate
copyToAll(const TextureData *dst) constagl::TextureData
getAlignment() constagl::TextureDatainline
getComponentA() constagl::TextureDatainline
getComponentB() constagl::TextureDatainline
getComponentG() constagl::TextureDatainline
getComponentR() constagl::TextureDatainline
getHeight(s32 mip_level=0) constagl::TextureDatainline
getImageByteSize() constagl::TextureDatainline
getImagePtr() constagl::TextureDatainline
getMipByteSize() constagl::TextureDatainline
getMipLevelNum() constagl::TextureDatainline
getMipPtr() constagl::TextureDatainline
getMultiSampleType() constagl::TextureDatainline
getSliceNum(s32 mip_level=0) constagl::TextureDatainline
getSurface() constagl::TextureDatainline
getTextureFormat() constagl::TextureDatainline
getTextureType() constagl::TextureDatainline
getWidth(s32 mip_level=0) constagl::TextureDatainline
initialize(TextureFormat format, u32 width, u32 height, u32 mip_level_num)agl::TextureDatainline
initialize3D(TextureFormat format, u32 width, u32 height, u32 slice_num, u32 mip_level_num)agl::TextureDatainline
initialize_(TextureType type, TextureFormat format, u32 width, u32 height, u32 slice_num, u32 mip_level_num, MultiSampleType multi_sample_type)agl::TextureDataprivate
initializeArray(TextureFormat format, u32 width, u32 height, u32 array_num, u32 mip_level_num)agl::TextureDatainline
initializeCubeMap(TextureFormat format, u32 width, u32 height, u32 mip_level_num)agl::TextureDatainline
initializeCubeMapArray(TextureFormat format, u32 width, u32 height, u32 array_num, u32 mip_level_num)agl::TextureDatainline
initializeFromSurface(const GX2Surface &surface)agl::TextureData
initializeMultiSample(TextureFormat format, u32 width, u32 height, MultiSampleType multi_sample_type)agl::TextureDatainline
initializeSize_(u32 width, u32 height, u32 slice_num)agl::TextureDataprivate
invalidateGPUCache() constagl::TextureData
mCompAagl::TextureDataprivate
mCompBagl::TextureDataprivate
mCompGagl::TextureDataprivate
mCompRagl::TextureDataprivate
mFormatagl::TextureDataprivate
mMaxMipLevelagl::TextureDataprivate
mMinHeightagl::TextureDataprivate
mMinSliceagl::TextureDataprivate
mMinWidthagl::TextureDataprivate
mSurfaceagl::TextureDatamutableprivate
operator!=(const TextureData &rhs) constagl::TextureDatainline
operator==(const TextureData &rhs) constagl::TextureDatainline
setImagePtr(void *ptr)agl::TextureDatainline
setMipLevelNum(u32 mip_level_num)agl::TextureData
setMipPtr(void *ptr)agl::TextureDatainline
setSurfaceSwizzle(u32 swizzle)agl::TextureDatainline
setTextureCompSel(TextureCompSel r, TextureCompSel g, TextureCompSel b, TextureCompSel a)agl::TextureDatainline
TextureData()agl::TextureData
~TextureData()agl::TextureDatainlinevirtual