This is the complete list of members for agl::TextureData, including all inherited members.
| copyTo(const TextureData *dst, s32 slice, s32 mip_level) const | agl::TextureData | inline |
| copyTo(const TextureData *dst, s32 dst_slice, s32 dst_mip_level, s32 src_slice, s32 src_mip_level) const | agl::TextureData | inline |
| copyTo_(const TextureData *dst, s32 dst_slice, s32 dst_mip_level, s32 src_slice, s32 src_mip_level, bool restore_state) const | agl::TextureData | private |
| copyToAll(const TextureData *dst) const | agl::TextureData | |
| getAlignment() const | agl::TextureData | inline |
| getComponentA() const | agl::TextureData | inline |
| getComponentB() const | agl::TextureData | inline |
| getComponentG() const | agl::TextureData | inline |
| getComponentR() const | agl::TextureData | inline |
| getHeight(s32 mip_level=0) const | agl::TextureData | inline |
| getImageByteSize() const | agl::TextureData | inline |
| getImagePtr() const | agl::TextureData | inline |
| getMipByteSize() const | agl::TextureData | inline |
| getMipLevelNum() const | agl::TextureData | inline |
| getMipPtr() const | agl::TextureData | inline |
| getMultiSampleType() const | agl::TextureData | inline |
| getSliceNum(s32 mip_level=0) const | agl::TextureData | inline |
| getSurface() const | agl::TextureData | inline |
| getTextureFormat() const | agl::TextureData | inline |
| getTextureType() const | agl::TextureData | inline |
| getWidth(s32 mip_level=0) const | agl::TextureData | inline |
| initialize(TextureFormat format, u32 width, u32 height, u32 mip_level_num) | agl::TextureData | inline |
| initialize3D(TextureFormat format, u32 width, u32 height, u32 slice_num, u32 mip_level_num) | agl::TextureData | inline |
| initialize_(TextureType type, TextureFormat format, u32 width, u32 height, u32 slice_num, u32 mip_level_num, MultiSampleType multi_sample_type) | agl::TextureData | private |
| initializeArray(TextureFormat format, u32 width, u32 height, u32 array_num, u32 mip_level_num) | agl::TextureData | inline |
| initializeCubeMap(TextureFormat format, u32 width, u32 height, u32 mip_level_num) | agl::TextureData | inline |
| initializeCubeMapArray(TextureFormat format, u32 width, u32 height, u32 array_num, u32 mip_level_num) | agl::TextureData | inline |
| initializeFromSurface(const GX2Surface &surface) | agl::TextureData | |
| initializeMultiSample(TextureFormat format, u32 width, u32 height, MultiSampleType multi_sample_type) | agl::TextureData | inline |
| initializeSize_(u32 width, u32 height, u32 slice_num) | agl::TextureData | private |
| invalidateGPUCache() const | agl::TextureData | |
| mCompA | agl::TextureData | private |
| mCompB | agl::TextureData | private |
| mCompG | agl::TextureData | private |
| mCompR | agl::TextureData | private |
| mFormat | agl::TextureData | private |
| mMaxMipLevel | agl::TextureData | private |
| mMinHeight | agl::TextureData | private |
| mMinSlice | agl::TextureData | private |
| mMinWidth | agl::TextureData | private |
| mSurface | agl::TextureData | mutableprivate |
| operator!=(const TextureData &rhs) const | agl::TextureData | inline |
| operator==(const TextureData &rhs) const | agl::TextureData | inline |
| setImagePtr(void *ptr) | agl::TextureData | inline |
| setMipLevelNum(u32 mip_level_num) | agl::TextureData | |
| setMipPtr(void *ptr) | agl::TextureData | inline |
| setSurfaceSwizzle(u32 swizzle) | agl::TextureData | inline |
| setTextureCompSel(TextureCompSel r, TextureCompSel g, TextureCompSel b, TextureCompSel a) | agl::TextureData | inline |
| TextureData() | agl::TextureData | |
| ~TextureData() | agl::TextureData | inlinevirtual |